Media & Entertainment Collection provides all the tools you need in a single package to transform your animation, visual effects, and game development workflows into a scalable and collaborative production pipeline.
Whether you are an individual artist or managing a large team — this collection helps you produce more impressive content at lower costs.
✔️ Powerful creative tools
✔️ Integrated and seamless workflows
✔️ Infrastructure supporting teamwork
Don’t limit your imagination — bring your scenes to life at world-class standards with the Media & Entertainment Collection.
Maya, the industry standard for film and television production, brings digital worlds to life with powerful character animation, visual effects, and surface modeling tools. Add cinematic quality to your projects with realistic motion simulations and detailed scene designs.
Mudbox is ideal for high-resolution digital sculpting and texturing, offering film artists maximum control in character modeling and organic surface detailing.
Create natural interactions of light, shadow, and materials with the Arnold photorealistic renderer. Fully integrated with Maya and 3ds Max, Arnold allows you to produce high-quality scenes effortlessly.
Flame is a professional choice for post-production, providing advanced visual effects, color grading, and finishing tools for flawless results. Perfect for complex VFX workflows.
Create detailed and impressive visualizations for architectural projects. 3ds Max offers lighting, material assignment, and environment modeling tools for photorealistic project presentations.
Convert real-world data into digital models. Use ReCap Pro to scan existing structures, create 3D point clouds, and enhance accuracy and speed in architectural projects.
Populate scenes with crowds of humans, animals, or fantastical creatures. Golaem provides artist-friendly crowd simulation, character animation, and layout tools for precise control over scene movement.
A secure and fast digital content review tool that connects on-set filming with post-production workflows in the cloud.
3ds Max provides a robust solution for all production stages in the gaming world, from character design to environment modeling. Advanced rigging tools and compatibility with game engines ensure an efficient production pipeline.
MotionBuilder works with motion capture data to quickly and efficiently edit real-time character animations. Make in-game movements natural and immersive.
Arnold produces realistic renders for game cinematics and high-quality in-game visuals. It delivers impressive lighting and material simulations, enhancing the immersive gaming experience.
Push the limits of your creativity with the Maya & Mudbox duo. Easily create complex animations, organic forms, digital sculptures, and hyper-realistic surfaces. These artist-focused tools add originality to your projects.